My Great Ideas Thread
Posted: Fri Jan 15, 2010 4:17 am
In this Thread I will post All of my ideas that I come up with, I will constantly update this when I think of one.
BUILDINGS:
Military Barracks : Allows the creation of ground troops.
- Types : Humans, Robots, Nanomites
- Needs : Laser Tech (5), Robot Factory (5), Arms Factory (2) For Nanites [Nanite Factory 3]
Arms Factory : A builder where you can produce different weapons for Troops.
- Types : Laser, Gauss, Ion, Plasma, Ect.
- Needs : For Laser [Laser Tech. 3] For Gauss [Energy Tech. 6] For Ion [Ion Tech. 5] For Plasma [Plasma Tech. 5] Robot Factory (3)
Matter Fusion Center : Creates Uses For Special Matter.
- Outcomes : Activated Matter (R)/(B)/(G)
- Needs : Research Lab (8)
Explosives Factory : Using lots of materials this building creates bombs for ships to use.
- Outcomes : R/B/G Matter Bombs (Look At OTHER), Shock Wave Detonators, COMING SOON.
RESEARCHES:
Red Matter Tech. : Allows Creation of Red Matter
- Needs : Energy Tech (12) Plasma Tech (4) Research Lab (8)
Blue Matter Tech. : Allows Creation of Blue Matter
- Needs : Energy Tech (14) Plasma Tech (5) Research Lab (9)
Green Matter Tech. : Allows creation of Green Matter.
- Needs : Energy Tech (17) Plasma Tech (8) Research Lab (12)
Shock Tech. : Required Technology for weapons.
- Needs : Energy Tech (5) Research Lab (5)
SHIPS:
Troop Transport : Transports 100 Ground Troops
- Needs : Military Barracks (2) Shipyard (5)
Universal Mega Transport : Transports 1000 Ground Troops
- Needs : Military Barracks (5) Shipyard (8)
Matter Transport : Safely Transports Special Matter to other locations.
- Needs : Red Matter Tech. (3) Shipyard (7)
Mega Cargo Ship : Transports 100,000 Resources.
- Needs : Shipyard (6) Impulse Engine (6)
DEFENCE:
Shock Cannon : Uses High Blasts of Electricity to destroy objects.
- Needs : Shock Tech. (4) Energy Tech (7)
SPECIAL:
OTHER:
-=-=-=-=-=-=-=-=-=-=-=-
AVAILABLE TROOPS:
Human
--Rocket
--Spy
--Laser
--Shock
Robot
--Rocket
--Spy
--Laser
--Shock
--Ion
--Gauss
--Heavy Laser
--Heavy Shock
Nanite
--Rocket
--Spy
--Laser
--Shock
--Ion
--Gauss
--Plasma
--Heavy Laser
--Heavy Shock
--Heavy Gauss
Cyborg
--Rocket
--Spy
--Laser
--Shock
--Ion
--Gauss
--Plasma
--Heavy Laser
--Heavy Shock
--Heavy Gauss
--Heavy Plasma
Nano Cyborg
--Rocket ENHANCED
--Spy ENHANCED
--Laser ENHANCED
--Shock ENHANCED
--Ion ENHANCED
--Gauss ENHANCED
--Plasma ENHANCED
--Heavy Laser ENHANCED
--Heavy Shock ENHANCED
--Heavy Gauss ENHANCED
--Heavy Plasma ENHANCED
--Heavy Rocket ENHANCED
-=-=-=-=-=-=-=-=-=-=-=-
EXPLANATION OF COLORED MATTER : For the new Techs. the matter will be able to alter weapons, defenses and Explosives. New resources (The matter) will be added to a new tab on the Planet Menu called "Matter Storage" and it will display the matter available. On the Matter screen there will be amounts and types of matter you can apply to Weapons, defenses, ships, explosives, ect. And it will improve the stats of the object. Matter is a main key in Explosives. The new explosives are bombs you can apply to bombers, cruisers, ect. to make the ships do more damage.
Red is the weakest Matter when Green is the Strongest. If Matter is transported by Cargo ship it has a 25% Chance of destroying the ship. Having a Matter Transport will delete the risk.
TROOPS : Troops are used for raids and will increase the amount of resources you take from the planet. If the ship transporting the troops is destroyed all troops aboard are killed. I will Update much more later.
MORE TO COME!
BUILDINGS:
Military Barracks : Allows the creation of ground troops.
- Types : Humans, Robots, Nanomites
- Needs : Laser Tech (5), Robot Factory (5), Arms Factory (2) For Nanites [Nanite Factory 3]
Arms Factory : A builder where you can produce different weapons for Troops.
- Types : Laser, Gauss, Ion, Plasma, Ect.
- Needs : For Laser [Laser Tech. 3] For Gauss [Energy Tech. 6] For Ion [Ion Tech. 5] For Plasma [Plasma Tech. 5] Robot Factory (3)
Matter Fusion Center : Creates Uses For Special Matter.
- Outcomes : Activated Matter (R)/(B)/(G)
- Needs : Research Lab (8)
Explosives Factory : Using lots of materials this building creates bombs for ships to use.
- Outcomes : R/B/G Matter Bombs (Look At OTHER), Shock Wave Detonators, COMING SOON.
RESEARCHES:
Red Matter Tech. : Allows Creation of Red Matter
- Needs : Energy Tech (12) Plasma Tech (4) Research Lab (8)
Blue Matter Tech. : Allows Creation of Blue Matter
- Needs : Energy Tech (14) Plasma Tech (5) Research Lab (9)
Green Matter Tech. : Allows creation of Green Matter.
- Needs : Energy Tech (17) Plasma Tech (8) Research Lab (12)
Shock Tech. : Required Technology for weapons.
- Needs : Energy Tech (5) Research Lab (5)
SHIPS:
Troop Transport : Transports 100 Ground Troops
- Needs : Military Barracks (2) Shipyard (5)
Universal Mega Transport : Transports 1000 Ground Troops
- Needs : Military Barracks (5) Shipyard (8)
Matter Transport : Safely Transports Special Matter to other locations.
- Needs : Red Matter Tech. (3) Shipyard (7)
Mega Cargo Ship : Transports 100,000 Resources.
- Needs : Shipyard (6) Impulse Engine (6)
DEFENCE:
Shock Cannon : Uses High Blasts of Electricity to destroy objects.
- Needs : Shock Tech. (4) Energy Tech (7)
SPECIAL:
OTHER:
-=-=-=-=-=-=-=-=-=-=-=-
AVAILABLE TROOPS:
Human
--Rocket
--Spy
--Laser
--Shock
Robot
--Rocket
--Spy
--Laser
--Shock
--Ion
--Gauss
--Heavy Laser
--Heavy Shock
Nanite
--Rocket
--Spy
--Laser
--Shock
--Ion
--Gauss
--Plasma
--Heavy Laser
--Heavy Shock
--Heavy Gauss
Cyborg
--Rocket
--Spy
--Laser
--Shock
--Ion
--Gauss
--Plasma
--Heavy Laser
--Heavy Shock
--Heavy Gauss
--Heavy Plasma
Nano Cyborg
--Rocket ENHANCED
--Spy ENHANCED
--Laser ENHANCED
--Shock ENHANCED
--Ion ENHANCED
--Gauss ENHANCED
--Plasma ENHANCED
--Heavy Laser ENHANCED
--Heavy Shock ENHANCED
--Heavy Gauss ENHANCED
--Heavy Plasma ENHANCED
--Heavy Rocket ENHANCED
-=-=-=-=-=-=-=-=-=-=-=-
EXPLANATION OF COLORED MATTER : For the new Techs. the matter will be able to alter weapons, defenses and Explosives. New resources (The matter) will be added to a new tab on the Planet Menu called "Matter Storage" and it will display the matter available. On the Matter screen there will be amounts and types of matter you can apply to Weapons, defenses, ships, explosives, ect. And it will improve the stats of the object. Matter is a main key in Explosives. The new explosives are bombs you can apply to bombers, cruisers, ect. to make the ships do more damage.
Red is the weakest Matter when Green is the Strongest. If Matter is transported by Cargo ship it has a 25% Chance of destroying the ship. Having a Matter Transport will delete the risk.
TROOPS : Troops are used for raids and will increase the amount of resources you take from the planet. If the ship transporting the troops is destroyed all troops aboard are killed. I will Update much more later.
MORE TO COME!