Search found 151 matches
- Mon Feb 28, 2011 10:14 pm
- Forum: Game Suggestions
- Topic: Codex of Planets
- Replies: 52
- Views: 56137
Codex of Planets
Maybe Admin will make this story I created part of the game somehow, read it and tell me what you think. Kurenai - description of the planet complementing it or something like a sentence saying how harsh or how calm etc. The Codex of Planets first turned up thousands of years ago. A young boy wonder...
- Wed Jan 26, 2011 10:00 pm
- Forum: Game Suggestions
- Topic: Flexible Armor Technology and Cold Fusion Technology
- Replies: 10
- Views: 5804
Re: Flexible Armor Technology and Cold Fusion Technology
Okay after taking a break and re-reading the plastics technology game suggestion thread let me change things up a bit and go more with your idea of just having the techs. New Tech Plastic Technology Stealth Technology -NEW- Flexible Armor Technology doubles up the already (Armor Research = 10 streng...
- Wed Jan 26, 2011 8:48 pm
- Forum: Game Suggestions
- Topic: Flexible Armor Technology and Cold Fusion Technology
- Replies: 10
- Views: 5804
- Tue Jan 25, 2011 11:02 am
- Forum: Game Suggestions
- Topic: Flexible Armor Technology and Cold Fusion Technology
- Replies: 10
- Views: 5804
Re: Flexible Armor Technology and Cold Fusion Technology
offensive type armour increases the ships armour and the defensive type increases the defences armour??? Yep you read it correctly. As far as it being recycled, or adding a new product, I understand, I'm not sure they want to add a new product either, unless the product for defense armor some how a...
- Sun Jan 23, 2011 5:51 pm
- Forum: Game Suggestions
- Topic: Flexible Armor Technology and Cold Fusion Technology
- Replies: 10
- Views: 5804
Flexible Armor Technology and Cold Fusion Technology
As time goes on so does the invention of new and better items. I recently suggested Plastics and Stealth as new technologies, as well as Transparent Plastic Steel, and now by request I want to offer another way players can be unique against each other if we had options to choose between two choices ...
- Sun Jan 23, 2011 5:23 pm
- Forum: Game Suggestions
- Topic: Plastic Technology
- Replies: 6
- Views: 3510
Re: Plastic Technology
okay I have a 2 new Technologies and a new building so I will put the details into a new thread, but here's a sneak peak and update of what we would have if all these became real ... New Tech Plastic Technology Stealth Technology -NEW- Flexible Armor Technology -NEW- Cold Fusion Technology New Mater...
- Sun Jan 23, 2011 4:05 pm
- Forum: Game Suggestions
- Topic: Game Coders
- Replies: 4
- Views: 3324
Game Coders
I think we need idea game coders to help the government make changes we like. It would save them time and get us what we want. When anyone posts to the forum, they have options to add Images, and share code, so maybe we can all help. To see how easy this would be I did a test. I did a search on the ...
- Sun Jan 23, 2011 3:36 pm
- Forum: Game Suggestions
- Topic: Separation of fleeters and Turtles
- Replies: 8
- Views: 3826
Re: Separation of fleeters and Turtles
yeah that would be nice. It sure would make the game a whole lot deeper. But then again the factory buildings, and research look to be unlimited here as far as the levels they can be. A player added content section would really be cool. But this section would have to have at least 3 dedicated people...
- Sun Jan 23, 2011 2:45 pm
- Forum: Game Suggestions
- Topic: Separation of fleeters and Turtles
- Replies: 8
- Views: 3826
Re: Separation of fleeters and Turtles
suresh, Are you saying you want to add a new dimension (game) in the forums, to be played out in the forums and managed by fusion once everything is unlocked or is this a new unlock within the game itself?
- Sun Jan 23, 2011 2:37 pm
- Forum: Game Suggestions
- Topic: Plastic Technology
- Replies: 6
- Views: 3510
Re: Plastic Technology
Yeah I like to think that it ads a sort of quest to the game, that everyone knows is available. Maybe they can add a quest section on the left navigation section of the game under Player Menu or Game help. This way if anyone clicks quest they can see what lies ahead and helps push or guide the playe...