Search found 12 matches

by togukawa810331
Wed Jul 15, 2009 9:21 am
Forum: General Discussion
Topic: battle results odd :D
Replies: 5
Views: 2588

Re: battle results odd :D

well that's a shame, because you can not calculate properly the results of the battle. i mean, yes, a certain degree of randomness should be present in a battle, but say up to 10-20%, but this is total chaotic, this is not random. this should be dealt with. as for other things, what happened to the ...
by togukawa810331
Tue Jul 14, 2009 2:57 pm
Forum: General Discussion
Topic: battle results odd :D
Replies: 5
Views: 2588

battle results odd :D

Hi guys, i've just had a battle and the results just kind of puzzle me. take a look The following fleets faced Tue, 14 Jul 2009 13:22:19 +0000 : Attacker StarScream [1:66:6] Weapons: 100 % Shields: 90 % Armor: 110 % Type L. Cargo. L. Fighter H. Fighter Cruiser B.ship Bomber Destroyer. Battlecruiser ...
by togukawa810331
Fri Jul 10, 2009 11:41 am
Forum: Help
Topic: battle calculations
Replies: 2
Views: 1548

Re: battle calculations

nope, it wasn't enough either. :-??
by togukawa810331
Fri Jul 10, 2009 8:54 am
Forum: Help
Topic: battle calculations
Replies: 2
Views: 1548

battle calculations

Hi there, in lack of a battle simulator, i kind of compiled one myself, but i don't really understand the relationship between the attack, structure and shield points. i've seen the way the attacks occur - the attacker firing once and the the defender replying - but i didn't really get the gist of i...
by togukawa810331
Fri Jul 10, 2009 8:50 am
Forum: Help
Topic: ALLIACES
Replies: 2
Views: 1592

Re: ALLIACES

there are no penalties, but as you said, upsetting the members of the alliance (or them considering you a spy or something) might be a greater punishment than any

Mod post : Cleared up some bizarre link back to this thread that was at the bottom of your post. Strangeness in abundance!
by togukawa810331
Mon Jun 29, 2009 9:34 pm
Forum: General Discussion
Topic: fleet travel
Replies: 5
Views: 1993

Re: fleet travel

there is a thing with the fleet travel time. it's a little un real. you have aproximately the same amount of time for the time between any two planets in the system, no matter if they are next to each other or at the tho ends of the system. the difference is in seconds. It would be more real if the ...
by togukawa810331
Mon Jun 29, 2009 9:28 pm
Forum: General Discussion
Topic: I NEED A MOON
Replies: 14
Views: 5856

Re: I NEED A MOON

how can one create a moon, beside the 500 (or 300, i don't remember well) serios rubies?
what's with the percentage of possibility of creation in case of debris?
by togukawa810331
Thu Jun 25, 2009 9:12 pm
Forum: Help
Topic: Rapid Fire
Replies: 8
Views: 3436

Re: Rapid Fire

what is rapid fire by the way, 'cause i didn't get it?
by togukawa810331
Thu Jun 25, 2009 9:06 pm
Forum: Help
Topic: research for armor, weapons and shield
Replies: 7
Views: 10177

Re: research for armor, weapons and shield

thanx man. big help
by togukawa810331
Thu Jun 25, 2009 8:00 am
Forum: Help
Topic: research for armor, weapons and shield
Replies: 7
Views: 10177

research for armor, weapons and shield

Hey guys, where do i see that all these three that i mentioned in the title are increased when i research them at new levels? i have done that, and checking the fleet, i have seen that the structure, attack and shield points are the same.
can you help me with that?