Search found 12 matches
- Wed Jul 15, 2009 9:21 am
- Forum: General Discussion
- Topic: battle results odd :D
- Replies: 5
- Views: 2588
Re: battle results odd :D
well that's a shame, because you can not calculate properly the results of the battle. i mean, yes, a certain degree of randomness should be present in a battle, but say up to 10-20%, but this is total chaotic, this is not random. this should be dealt with. as for other things, what happened to the ...
- Tue Jul 14, 2009 2:57 pm
- Forum: General Discussion
- Topic: battle results odd :D
- Replies: 5
- Views: 2588
battle results odd :D
Hi guys, i've just had a battle and the results just kind of puzzle me. take a look The following fleets faced Tue, 14 Jul 2009 13:22:19 +0000 : Attacker StarScream [1:66:6] Weapons: 100 % Shields: 90 % Armor: 110 % Type L. Cargo. L. Fighter H. Fighter Cruiser B.ship Bomber Destroyer. Battlecruiser ...
- Fri Jul 10, 2009 11:41 am
- Forum: Help
- Topic: battle calculations
- Replies: 2
- Views: 1548
Re: battle calculations
nope, it wasn't enough either. ?
- Fri Jul 10, 2009 8:54 am
- Forum: Help
- Topic: battle calculations
- Replies: 2
- Views: 1548
battle calculations
Hi there, in lack of a battle simulator, i kind of compiled one myself, but i don't really understand the relationship between the attack, structure and shield points. i've seen the way the attacks occur - the attacker firing once and the the defender replying - but i didn't really get the gist of i...
Re: ALLIACES
there are no penalties, but as you said, upsetting the members of the alliance (or them considering you a spy or something) might be a greater punishment than any
Mod post : Cleared up some bizarre link back to this thread that was at the bottom of your post. Strangeness in abundance!
Mod post : Cleared up some bizarre link back to this thread that was at the bottom of your post. Strangeness in abundance!
- Mon Jun 29, 2009 9:34 pm
- Forum: General Discussion
- Topic: fleet travel
- Replies: 5
- Views: 1993
Re: fleet travel
there is a thing with the fleet travel time. it's a little un real. you have aproximately the same amount of time for the time between any two planets in the system, no matter if they are next to each other or at the tho ends of the system. the difference is in seconds. It would be more real if the ...
- Mon Jun 29, 2009 9:28 pm
- Forum: General Discussion
- Topic: I NEED A MOON
- Replies: 14
- Views: 5856
Re: I NEED A MOON
how can one create a moon, beside the 500 (or 300, i don't remember well) serios rubies?
what's with the percentage of possibility of creation in case of debris?
what's with the percentage of possibility of creation in case of debris?
- Thu Jun 25, 2009 9:12 pm
- Forum: Help
- Topic: Rapid Fire
- Replies: 8
- Views: 3436
Re: Rapid Fire
what is rapid fire by the way, 'cause i didn't get it?
- Thu Jun 25, 2009 9:06 pm
- Forum: Help
- Topic: research for armor, weapons and shield
- Replies: 7
- Views: 10177
Re: research for armor, weapons and shield
thanx man. big help
- Thu Jun 25, 2009 8:00 am
- Forum: Help
- Topic: research for armor, weapons and shield
- Replies: 7
- Views: 10177
research for armor, weapons and shield
Hey guys, where do i see that all these three that i mentioned in the title are increased when i research them at new levels? i have done that, and checking the fleet, i have seen that the structure, attack and shield points are the same.
can you help me with that?
can you help me with that?