Search found 24 matches

by Pravus
Thu May 20, 2010 8:25 am
Forum: Game Suggestions
Topic: Ship Building Queue
Replies: 0
Views: 1326

Ship Building Queue

I realize you cant cancel ship or defense building once its in progress like you can with research and buildings, but I think you should at least be able to change the queue around if you would like to. For instance if youve got 200 fighters building, then have 15 battleships next, then 25 bombers, ...
by Pravus
Thu May 20, 2010 2:09 am
Forum: Game Suggestions
Topic: Ideas to promote the game ?
Replies: 8
Views: 3835

Re: Ideas to promote the game ?

I agree that maybe something on Facebook and other sites like that would be good. I also recommended starting up some type of chat channel on IRC to get people more involved and perhaps recruit new people. There are several thousand people on Undernet IRC, dont see why that wouldnt draw some people....
by Pravus
Thu May 20, 2010 2:07 am
Forum: Game Suggestions
Topic: In-Game Calculator
Replies: 4
Views: 2448

Re: In-Game Calculator

also i have a real calculator on my table that i can do math on which is even more convenient. also if you want an online calc use google you can find many. as for an ingame calc it can be useful but i am not sure how it would be added so its actually user friendly Yeah I have a calculator too, als...
by Pravus
Thu May 20, 2010 1:55 am
Forum: Game Suggestions
Topic: You got an awesome idea ? Let us know
Replies: 88
Views: 27025

Re: You got an awesome idea ? Let us know

How about some live chat? Get some kind of java chat going, or a channel on IRC. I use (for clan/aliance member only) this in another game and different genre, if developers dont want to more hard code, just use mibbit or meebo widget. nice idea ! and reduce spam/junk/miss-topic-talk in teh forum. ...
by Pravus
Wed May 19, 2010 12:50 pm
Forum: Game Suggestions
Topic: You got an awesome idea ? Let us know
Replies: 88
Views: 27025

Re: You got an awesome idea ? Let us know

How about some live chat? Get some kind of java chat going, or a channel on IRC. Sending messages in game is ok and all, but I think it would be cool to actually be able to talk to people. We've been having lots of players online. I noticed someone say 141 the other night I think, there was 144 yest...
by Pravus
Sat May 15, 2010 12:00 am
Forum: Game Suggestions
Topic: In-Game Calculator
Replies: 4
Views: 2448

In-Game Calculator

I dont know about anyone else, but Im always having to start up calc.exe or find my calculator to find out just how much resources will be needed to build this or that, or several different things at once, calculate %'s for speed, weapons, shields, armor, etc. I think it would be kinda cool to have ...
by Pravus
Fri May 14, 2010 11:53 pm
Forum: Game Suggestions
Topic: New images - mouse over text
Replies: 2
Views: 1869

Re: New images - mouse over text

Yeah I like this idea. It could be used for everything in the game though...Ships, buildings, defenses, etc. Would save having to click on them to read the full description.
by Pravus
Fri May 14, 2010 11:47 pm
Forum: Help
Topic: Bombers (Engine/Speed)?
Replies: 12
Views: 6622

Re: Bombers (Engine/Speed)?

Look at the cost of them. Outrageous.... BS top them on everything with a cost ratio. You can build over 3bs for every 2 bombers with 4:2:1 resource exchange rate. 2 bombers would beat 3 battleships though. And Im not saying use nothing but bombers, just saying they are good ships that should be us...
by Pravus
Tue May 11, 2010 2:48 am
Forum: General Chat
Topic: Last Post Wins
Replies: 2006
Views: 561700

Re: Last Post Wins

I am da winna!
by Pravus
Tue May 11, 2010 2:46 am
Forum: Game Suggestions
Topic: You got an awesome idea ? Let us know
Replies: 88
Views: 27025

Re: You got an awesome idea ? Let us know

Ive made a couple of posts about trading and Id like to continue with my idea on this. Id like to start off by saying not only do we need trading in the game, but we need some type of currency. The reason I say this is because Id also like to see an auction house in the game as well, for players to ...