The forums maintenance is over. We had some issues with spambots. These have now been sorted out.
New registrations and posts will still need approval until we see that spambots are under control. Once this is sorted out, we will revert to no approval measurements once again.
Search found 99 matches
- Sat May 09, 2020 4:32 pm
- Forum: Announcements
- Topic: Forums Maintenance Over
- Replies: 0
- Views: 1785
- Wed Jan 25, 2017 1:22 am
- Forum: Bugs/Typos
- Topic: [FIXED] Univ 1 Unavailable
- Replies: 1
- Views: 7520
Re: Univ 1 Unavailable
Fixed!
Thank you for the report.
Since the server was unavailable for all, we forced an attack limitation for 24 hours.
Thank you for the report.
Since the server was unavailable for all, we forced an attack limitation for 24 hours.
- Sun Jan 22, 2017 10:00 am
- Forum: Announcements
- Topic: Forums Updated
- Replies: 3
- Views: 14470
Re: Forums Updated
Yet one more update. Let's see how it goes now.
- Sat Nov 19, 2016 10:45 am
- Forum: Announcements
- Topic: Forums Updated
- Replies: 3
- Views: 14470
Re: Forums Updated
We issued yet another update on the forums. There is an ongoing battle against spambots. Forums have been clean but also quiet. There are new registrations of spambots still happening and possibly some legitimate users have been affected. If you found your account deleted by mistake, our apologies. ...
- Wed Sep 28, 2016 11:36 am
- Forum: General Chat
- Topic: Hello!
- Replies: 1
- Views: 9089
Re: Hello!
Hello and welcome :) For the issue you encountered, I see you resolved it. For future reference, all newcomers are required to get 3 posts approved before this limitation will be lifted. This is done due to numerous spambot attacks we received. It seems that their traffic has been seriously reduced ...
- Thu Jul 14, 2016 7:14 am
- Forum: Announcements
- Topic: Forums Updated
- Replies: 3
- Views: 14470
Forums Updated
Hi everyone,
The game forums have been updated to the latest version. For any issues, let us know.
~Serios
The game forums have been updated to the latest version. For any issues, let us know.
~Serios
- Mon Nov 10, 2014 3:50 pm
- Forum: Help
- Topic: Intergalactic Research network
- Replies: 1
- Views: 6912
Intergalactic Research network
IRN technology lvl affects how many research labs are taken in account. Here is a sample table: IRN Technology Level / Research Labs Used 0 / 0 1 / 1 2 / 2 3 / 3 4 / 4 etc This means that at IRN 1, you do not get any bonus in time. The IRN network, always chooses your highest research labs to use. T...
- Mon Nov 10, 2014 3:49 pm
- Forum: Alliance Wars
- Topic: fusion vs. SpaceDevil
- Replies: 17
- Views: 34600
Re: fusion vs. SpaceDevil
Posting off topic with rules that are not included in-game...Also frowned upon... Getting involved in a war that does not involve you especially when you do not know the circumstances...Well, still frowned upon.. Keep threatening and posting off topic, then well...go for it Bashing Rule as it appea...
- Mon Sep 02, 2013 5:53 am
- Forum: Bugs/Typos
- Topic: [Resolved] Scoreboard bug
- Replies: 6
- Views: 14405
Re: Scoreboard bug
This sounds like planet relevant. Just send your planet coordinates at webmaster@battleforserios.com If this is the case, it will be fixed as it is an easy one. Generally, Universe 1 as Homo Astro said, does not have bug support any longer. There are NO serious bugs in the universe though, only some...
- Thu Oct 04, 2012 2:59 am
- Forum: Bugs/Typos
- Topic: [Resolved] lanx bug
- Replies: 2
- Views: 6364
Re: [Resolved] lanx bug
This has to do with the way that missions are controlled. 1 second difference is not enough for a 100% hit. His fleet arrived after yours. While this is rare, and 1 second difference will be kept, it may happen some times. Try 2 seconds difference to be sure. After all it is positive that even a 3 s...